![]() By signing in, you can save, share, and remix your creations, and explore millions of projects made by other Scratchers. To join the Scratch community, you need to sign in or create a free account. A great way to come up with fresh ideas for future projects. Scratch is a fun and easy way to learn coding and make your own interactive projects. There are often Scratch Design Studio challenges, which encourage students to compete.Įducators have their own ScratchEd community in which they can share stories and resources as well as ask questions. Members on the site can comment, tag, favorite, and share the projects of others. Since Scratch is so widely used, there are lots of interactivity opportunities. The online community is another powerful feature. Eine solche Möglichkeit zum Kompilieren wurde häufig für Scratch 2.0 vorgeschlagen 1, wurde für den normalen Online- und Offline-Editor jedoch nie umgesetzt. Students can get a fun and exciting result relatively easily, encouraging future use and more in-depth exploration of coding. Durch Kompilieren eines Scratch-Projektes kann das Projekt in ein anderes Format übersetzt werden welches unabhängig von Scratch ausgeführt werden kann. ![]() The biggest appeal of Scratch is its ease of use. Want to build a real world robot and have it dance? This will let you code the movement part. That said, Scratch does work with lots of other real-world projects such as LEGO Mindstorms EV3 and BBC Micro:bit, allowing for greater outcome potential from the coding platform. The Default Value is 10 and can be replaced by any number. It's a very basic version of coding, which teaches students more the process of action event-based coding rather than the deep language itself. The move steps block is a stack block and a Motion block.Unlike the Change X by or the Change Y by (), this block moves its sprite forward the specified amount of 'steps' in the direction it is facing.A step is equal to a one-pixel length. So a cat cartoon could be made to walk forward 10 steps, for example. A sprite character can be selected, and commands can be dragged from the block palette area into the coding area that allows the actions to be carried out by the sprite.
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